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The Spooky-Cute Brain-Teaser Acts as the Ideal Alternative to Halloween Horror

Not every spooky season experience needs to frighten players. From iconic favorites for example animated detectives to delightful stories such as Over the Garden Wall, plenty of autumn-inspired favorites provide fun without requiring increasing anxiety. Moreover, a expanding collection of spooky-cute titles including spooky themes, though lacking the sleep-with-the-lights-on intensity of fear. Gloomy Eyes arrived in recent months, and acts as an outstanding relaxing option to the intensely frightening releases of this year.

The game visual
Screenshot: ARTE France, ATLAS V, 3DAR, Be Revolution/Untold Tales

An Original Single-Player Cooperative Quest

Known as a “self-coop” puzzle game, Gloomy Eyes unites a zombie boy known as Gloomy and a living girl named Nena as they embark on an adventure to restore sunlight to their dark, dark environment. Their design resembles stylized dolls mixed with the puppets from a Laika film. The light-complected and tired-looking appearance draws inspiration from the visual style of Burtonesque cinema, and the narrative is a classic all-ages journey. These two builds an strong friendship over the span of the game’s numerous levels as Nena strives to demonstrate to her clerical relative that, hey, maybe zombies can be friendly.

Original Puzzle Mechanics

The “self-coop” label originates from the game’s interactive problem-solving. When Gloomy and Nena encounter each other, gamers switch between the budding companions to overcome obstacles and progress through the levels. Since he's not alive, Gloomy can’t walk through the light of a light source, while Nena may be grabbed by wandering undead unless a beam is shone on them.

They must cooperate closely — in practice, gamers operate them together — to finish levels. Nena could adjust or temporarily shut off illumination to create passages for Gloomy, while the thoughtful boy will use his zombie strength to rearrange obstacles in the surroundings, opening up paths for Nena.

Gloomy Eyes gameplay
Visual: Developers, Studio, Art Team, Game Company

Engaging Level Design

The brain-teasers remind me a bit of The Gardens Between, in the manner the levels are hovering, miniature designs that the camera pans around in sync with your protagonists. Gloomy Eyes’ environments are quite fun, guiding the duo around a carnival and through a haunted house, among other locales. Players can use a “diorama view” button that allows you to zoom out and rotate the areas, simultaneously to admire the visuals and hunt for routes that may not have been apparent.

Small Challenges and Complete Gameplay

And that’s one of the only problems with Gloomy Eyes. Similar to other titles with a static view, occasionally it's confusing where the protagonists can and cannot go. You may need to just bump into a few random elements to determine which ones are interactive, as clues aren't consistently provided.

Nonetheless, those slight challenges don't obstruct of a spooky-cute enjoyable experience. Gloomy Eyes is relatively brief, with approximately three to five hours worth of puzzles. Advanced areas blend together minor stealth and exciting moments with the puzzle solving, as Gloomy Eyes advances to a satisfying — and slightly unforeseen — finale.

Release and Final Thoughts

Those steering clear of the scares of terrifying titles ought to experience Gloomy Eyes. You can find it on Nintendo Switch, PS5, PC, and Xbox, and is presently discounted for 25% off on digital platforms.

Gloomy Eyes has been released on multiple platforms and delivers a enjoyable option for gamers seeking spooky entertainment without the fear factor.

About the author

Matthew Jones

Elena is an interior designer with over a decade of experience specializing in modern luxury homes and sustainable architecture.

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